Sunday, February 18, 2018

Profile: Aratheion

[pre-story]Hey there, Squish here, and man, I am productive as HELL this month. So, this isn't really a story, it's a profile, the new $25 tier patron has a lot of ideas for his new series, and the MC is a complicated individual, so I decided it would be wise to gather all his information up in one place so I can reference it later. Also, I figure this is better than an infodump first chapter like I did with Rhuno, especially since Ara doesn't talk about or even know a lot of the stuff in here.

I'm still debating about a good name for his lounge, since it's going to be the primary setting for a LOT of the story, and it deserves the best name. So, if you have suggestions, I'll take 'em into consideration and add 'em to the list I'm brainstorming.

As always, if you like what you read, [redacted][/pre-story]

Name: Aratheion “Ara” Bloodwolf



Species: Silverpine Worgen (Alpha)

Age: Ancient (physically, in his prime)

Appearance: Ara is an extremely tall worgen, standing a full 10’6” when fully upright. As with most worgen, however, he normally stands with bent knees and a hunch, making his ‘normal’ height closer to 8’. Nobody is quite sure if he just doesn’t use his human form or if he can’t use it. Regardless, his fur is either very dark gray or black over most of his body, apart from some white or silver markings on his face, around his eyes and muzzle, specifically. His body is quite fit, exceptionally toned, but not bulky, and he moves with surprising speed for an individual of his size. He has heterochromia, his right eye is red and his left is gold, though he wears an eyepatch over his left eye (he has a small collection of eyepatches of varying colors and decorations). He is not fond of clothes in general, so most of the time he dresses as lightly as he can get away with, usually just shirtless with a kilt to preserve his modesty. He also has a tail which betrays his emotions when he’s not paying attention. He speaks with a bit of a drawl.
Between his legs, Ara is as gifted as his size would suggest, perhaps even moreso. Usually, all one sees is his sheath and a pair of furry balls about four inches in diameter. When aroused, two massive canine members thrust proudly from his hips. They are bright red in color, with a spiderweb network of winding, thin blue veins under the surface. Each measures a full eighteen inches in length, from tapered point and angled head down to the base of the knots. The shaft is about three inches in diameter (wrist-thick) through most of its length, slightly thicker just behind the head, and the last four inches at the base are occupied by roughly spherical knots. The knots expand in diameter by an inch as orgasm nears, then, at the moment of climax, suddenly expand an additional inch to a total diameter of six inches. The knots remain inflated for about ten minutes. These shafts remain stiff enough to penetrate regardless of hardness, so when they first emerge, they feel spongy and soft, though they rapidly reach normal levels of hardness under stimulation.Unless pre-stimulated, they can actually penetrate while still only semi-hard, which makes for easier penetration of tight holes, which are then stretched to fit his girth as his shafts harden inside them.

Abilities: Ara is surprisingly stealthy and quick for one of his size, and is a skilled melee combatant with his claws and teeth, which makes him a terrifying enemy in combat, as he suddenly appears, seemingly from nowhere, and eviscerates his target. His large size and long arms give him impressive reach, which gives him an edge against unarmed or lightly-armed enemies. However, he is NOT a tank, he relies on stealth and surprise. If forced into a head-on fight, he fights quick and aggressive, trying to keep his opponent focused on defending instead of giving them the chance to land a critical blow on him.
Ara is also a skilled user of shadow magic, able to manipulate darkness to hide things, to create insubstantial shadowy shapes, solidify and manipulate objects made of shadows, and even ‘shadow box’, a technique that allows him to injure or even kill a target by attacking their shadow.
Outside of combat, Ara’s talents lie in his silver tongue. He is charismatic, charming, and sometimes manipulative, able to talk his way into or out of most situations, and he generally prefers to bargain or deal instead of fighting.

Equipment: Ara dresses for the occasion. In formal situations, he wears a cloth kilt, and he adds a light silk vest and some fancy cuffs. If he’s expecting trouble, it’s a black leather kilt, bracers, and a jerkin with lots of pockets.
Though he does not wear one, his signature item is a black ring, resembling a sort of padded choker, that the members of his harem wear as a collar. This is actually a band of semi-solid shadow which holds its shape until Ara, or some other skilled shadow-mage, changes it. He can move and change the collar however he wants, tightening it to choke a disobedient slave, or shifting it into a blindfold, a gag, a ring-gag, a mask, or even a full hood. He can also make the material permeable enough to allow air or sight through, or create seams that can be opened and closed by hand.

Personality: Ara is an intelligent, charming man with a silver tongue, able to talk himself out of most of the trouble he finds himself in. Mostly, he brings the trouble on himself, he’s cocky, ambitious, impatient, and somewhat manipulative. He also enjoys betting and gambling, but he’s not above cheating to get his way. The gambling hosted in his establishment is, of course, entirely above-board, his dealers are fair, but when Ara himself makes a wager, he will absolutely tweak the odds in his favor wherever possible. Of course, this doesn’t stop people from taking him up on his wagers, and more than a few members of his harem originally were collared over an ‘unlucky’ roll of the dice.
Ara is also an extremely sexual creature, open and shameless with his lusts. He is unafraid to make a move when he finds someone attractive, but thankfully, he’s charming enough to pull it off without seeming too creepy. He’s pansexual, and doesn’t shy away from letting his tastes be know. In the bedroom (or wherever the mood happens to strike him), he’s either an aggressive dom or a passive one. Sometimes, he likes taking control, and treats his partners like toys, manhandling them roughly as he pounds them relentlessly. When he’s REALLY in that mood, he stops talking entirely and ruts like a wild animal, growling and snarling. Sometimes, however, he prefers to be served and worshipped, to lay back and allow his harem to serve him.

Backstory: Ara’s memory only really begins some 20 or 30 years ago, when an idealistic Dalarani mage trying to find a way to communicate with the feral worgen of Silverpine cast a spell to to try and grant him the gift of speech. In a way, it worked, the magic flooded his mind with knowledge of words, but more importantly, the flood of words stirred the embers of the mind that had smoldered in the back of his brain for centuries and reignited rational thought. He was too stunned by this sudden return of thought to stop his mate from disembowling the mage in question. As far as Aratheion knows, he has always been a worgen. He does remember the name Aratheion, though, along with vague memories of his time as a worgen before the incident, stretching back a long time. Thinking about it too hard makes him profoundly uncomfortable, and angry, so he doesn’t. He is beginning to notice he’s not aging quite the same as other people he’s met through the years.

Most of Ara’s memories consist of his time as pack alpha in Silverpine, after the mage incident. He had a good life, he was the biggest and strongest worgen in the pack, which made his rule as alpha unchallenged. He had a mate, he had consorts, and he had a large family, including his brother. Well, they weren’t really brothers, or, at least, he seemed to remember that much, but he remembered him at his side through the hunts for years. Once he figured out how the spell that awakened his mind worked (it was surprisingly easy to learn the magic, like he’d known it before...) he had cast it on every worgen in his pack. With newfound intelligence, planning, and communication skills, once Arugal fell, his pack had become the most powerful in Silverpine. His brother (who remembered the name Ovun upon his awakening) became his second in command. It was good. They slept when they were tired, hunted when they were hungry, and fucked when they were horny. Ovun seemed increasingly troubled by something, but he wouldn’t talk about it.

Ten years ago, disaster struck. He woke in the middle of the night to the sounds of explosions and howls of agony. He found his pack under assault by a group of undead adventurers who’d been dispatched from the Undercity to deal with the worgen pack that had been making the conquest of the region difficult. His pack was strong, but against alchemical plagues, blistering fire spells, and fully-armed -and-armored warriors ready for a fight, they stood no chance. Ara was consumed by rage at the sight of his family being butchered and leapt into battle, howling like a wild animal, but he fell like all the others. When the warrior was about to finish him, however, a familiar voice stopped him. Ovun came forward and told them to spare them, reminding them of their deal. The last thing Ara saw before he passed out from his wounds was Ovun looking down at him, regret on his features.

When Ara woke, there was nothing left of his pack. He fled Silverpine, maddened by greif, until he encountered the Gilnean worgen camps in the south. A young medic there, named Elias, helped nurse him back to health, and though he wouldn’t talk about his past or where he came from, the boy got him set up with official records declaring him a feral, amnesiac gilnean worgen. During his recovery, Ara was vulnerable, and sought physical comfort, and Elias was happy to oblige. They soon developed a relationship, Elias devoted himself to Ara, and Ara gladly accepted him. Soon, however, Ara left the worgen camps to travel the wider world, and Elias decided to go with him. Over time, the relationship matured, and Elias became more open with his desires and fantasies. Elias became Elly, Ara’s sissy femboy pet, the first of his harem.

During his travels, Ara learned the joys of civilization. Sure, he found the need to wear clothes stifling, but there was so much fun to be had! Cooked food, alcohol, parties, and gambling! Oh, the gambling! Ara eagerly delved into every vice imaginable, but the thrill of gambling nearly cost him everything. At one point, when he ran out of money to bet, he even wagered Elly. He won, and the payout was a big one, enough to keep him afloat for quite some time, but the wounded look on Elly’s face when they were alone once more was enough to snap him out of his downward spiral. Ara cleaned up his act, he still drank and he still gambled, but Elly’s presence at his side kept him grounded, kept him sensible. He went on a couple adventures, until he stumbled upon an ancient treasure vault in some long-forgotten ruin. He was quite suddenly rich, but rather than gamble it away, he used the money to buy his own place.

The Full Moon Lounge, part bar, part casino, and part strip club, a one-stop shop for every vice you could want. Sure, it was a little… out of the way. Valiance Keep wasn’t exactly a tourist destination, but the Lounge was set up on the docks, so every adventurer and soldier who came to Northrend saw it, and knew EXACTLY where to go when the nights got too cold, when you needed a stiff drink, a little excitement, or some company to share a bed. Sure, the alliance military authorities don’t like the place, but every last soldier in the frozen north loves it, and Ara and his staff have a lot of clout around the keep. Enough that the authorities are willing to ignore the orb of translocation in the basement that links to Warsong Hold, the tauren barmaid serving drinks, and even the horde soldiers that drink beside them, as long as they don’t start trouble.

What Ara doesn’t know about his past, however, could fill volumes. Once upon a time, he and Ovun were druids of the Pack, night elven brothers-in-arms who fought the satyr with the fury of the ancient guardian Goldrinn, lost their minds and became the first worgen before they were banished to the Emerald Dream. They were brought back by Archmage Arugal, millenia later, and until the Dalarani mage rekindled Ara’s mind once more, they’d lived as simple beasts, consumed by instincts. So, while Ara remembers none of this, he still remembers how to use the skills he learned by spending milennia hunting in the emerald dream and a lifetime as a druid, though he doesn’t necessarily know HOW he knows these things.

Desires: Ara has relatively simple ambitions, he wants to rebuild his pack as a part of civilization this time, and to do that, he needs money and power enough to protect them.

Fear: Ara fears weakness and vulnerability. The trauma of losing his entire pack has wounded him deeply. He’s terrified of being too weak to protect his new pack, and to spare himself the pain of losing those he’s close to, he’s extremely reluctant to make real, earnest emotional connections, preferring to keep everyone, even those in his harem, at an emotional distance, deflecting serious discussion of emotion with humor and diversion. Elly is the only one he really lets get that close, but even Elly doesn’t know Ara’s full story.

Secret: Ara DOES NOT TALK ABOUT HIS PAST. Ever. At all. If questioned, he deflects, if pressed, he clams up, and if pushed, he snaps. Not even Elly really knows anything about his life before they met, he’s put together some of the general timeline from some of Ara’s comments, but he’s not talking. Only a few know he came from Silverpine, and nobody but Ovun knows he even HAS a ‘brother’.

No comments:

Post a Comment